Never submarines, they said. Finde Wow Des!Riesenauswahl an Markenqualität. I see a lot of radar users waste charges lighting stuff in any smoke cloud or behind any island in rnage regardless of weather they or their team can achieve anything useful on what they light up. I only recommend SE on DD's, where the % increase in health makes it more worthwhile.
Sure you will find yourself alive in situations where you otherwise would not be, but I'd still prefer to have Superintendent for when that captain makes its way into the Baltimore with a heal. The only T8 with worse AAA is the Mogami, and thats entierly a side effect of the beta switchero.
VIII.
you do not want to be waiting until someone is shooting at you to evade. not that often. Radar? 1 - Erie 2 - Chester 3 - St. Louis 4 - Phoenix 5 - Omaha 6 - Pensacola 6 - Dallas 7 - New Orleans 7 - Helena 8 - Baltimore 8 - Cleveland 9 - Buffalo 9 - Seattle 10 - Des Moines 10 - Worcester Destroyer but yea, i see a lot of bad radar uses. For now i have: PT, EM, AR, SI, DE, Concealment. Whether you actually pick them depends on how much you value flyswatting I suppose - neither's gonna save your from a truly good and determined CV, while a potato will tend to lose all his planes to you regardless... Demo Expert on CAs but not CLs? eh, i wouldn't say so. Oh, sidenote - hearty recommendation for one of the Doe brothers in Des Moines (or your favourite/most played representative of the Heavy line I guess)! also useful to see if DDs are torping you. Once I get the Radar Special module, thats going in. I am well aware when it should be used.
save hide report. jack of all trades wouldn't be too bad either. Question.
they want IFHE, which isn't useful past the cleveland.
The DM is a very squishy ship, and one that gets targeted the moment it is spotted. there are much better skills to take over that one at tier 3.
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DE is not a bad choice, but i prefer other skills.
from there, i think i went for AFT for better AA Forums » Recommended Captain Builds » General Information » Flambass Complete list of Ship and Captain builds » » » Tweet.
I have Steven Segal so I decided to take advantage of his special traits and take EL. Über 80% neue Produkte zum Festpreis; Das ist das neue eBay. then i went vigilance. not a lot on a squishy cruiser.
:)Is the same as mine, I then take AFT – CV cancer is surprisingly common these days…on EU anyway.
makes it a little easier to spin the guns around. incoming fire alert is a waste of a point. if that is the case, that is a no as well. the amount of radars used does not = poor play.
if that is the case, that is a no as well. well, i have the DM, but that is what i did) In the OPs case, they didn't do that. Folge Deiner Leidenschaft bei eBay A very noticeable trait on Des Moines is her absurd rate of fire for a heavy cruiser, with each turret reloading at 5.5 seconds, making her extremely deadly to destroyers within radar range and other cruisers. with all the smoked up ships, and DDs in general, you should be using your radar often, and properly. [TTTX] DES MOINES GUIDE - BY N00B1E the Noob (kind of) so, you have a des moines ? expert marksmen is not a bad skill either, but also not necessary. 1 Point Skill) Preventive Maintenance - Since I will be trying to get close to cap zones close to friendly DD's and am likely to get spotted and take some hits at some point. Take EL in general for the Heavies I'd say if you have the point.
Want IF for HE as my next skill and then Concealment. with 2 or 3, you have to make sure they all count and be even more careful when you pop them, as you don't want to be at the end of a match with no Radars left vs a DD. 2. look no further! But i assume no div's. 4 quality radars in a match is great.
(35k to 38k roughly on the NO) there are other skills you can take that would more than make up for the extra 2k+ in health in a battle. exp / AFT, concealm.
it has gotten me killed several times.
SI would still be better on the NO, or DE than the hp perk, at the same time, if you have a decent team, if you are in that spot, you can make a big impact. which makes you really deadly when you ambush someone. I did have him spec'd for concealment like everyone else, just trying to get your thoughts on it.
SI for the extra team support via radar. they want IFHE, which isn't useful past the cleveland.
makes it a little easier to spin the guns around. It will keep you alive in a lot of situations where you'd otherwise be dead.
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wows des moines captain skills