Full support, you fight and stay till the end. The acceleration is invaluable hiding around islands, popping out to shoot, dodging incoming fire, etc. But the rest are all in there. Großer Kurfürst - Replace main battery mod 3 Trade -8% Range For: less -6% Turrets traverse, +15% Secondary Loading, +3% Main guns loading I don't think trading range on GK would worth it or not, still debatable, but for further targets I'll still be using spotter anyway …
Moskva’s legendary is for more consistent AP salvos at range.
I cannot cover all of them, but I will talk about the ones I have myself or my teammates throughfully tested:Also @all Hindenburg defenders: Having all T10 Cruisers I can tell you that the speciality of Hindenburg is his stronger Armor, good close range Abilities, while his weakness is his sluggishness, like speed, Ruddershift. It only gives you a 10% reload time reduction over the Torp Mod 3, which is an improvement of only fifteen seconds. There are spotter planes and dds everywhere tier 10. Is this good? In exchange, it makes your Shimakaze entirely unable to torp while maneuvering, and introduces huge gaps between your spreads because it takes so long to aim each one.
the smoke doesnt last longer. October 26, 2018 Uncategorized, WoWs Videos 17:52. What do you think about Legendary Module on Premium Tier X ships (Ohio, Thunderer, Smolensk, Somers, Stalingrad, etc)? Choose your hero from a diverse cast of soldiers, scientists, adventurers, and oddities. Here are fifteen games we're looking forward to in the first half of 2020. I honestly am kind of disappointed in Zoup here, I stopped watching after he claimed you could perma-smoke with the Minotaur legendary module. The concept of improving the experience is simple. Without module you are supposed to play it on one flank only. The module fits my very aggressive play style, though. * I rarely got torped since then that only Asashio & Yueyang got me.Half the recommendations sound like Zoup hasn’t played them and is just looking at the stats and talking.I disagree on the Yamato. So we all know how hard it is to find matching leads. And that’s considering it got nerfed heavily during testing.especially in competitive play, match up w/ a Moskva (same concealment) & flag, fires last just 15 seconds & cpt skill too 10 secondsFloods are 14 seconds if you have the flag equipped. Montana with legendary mod feels almost like the Alabama.Kevin Clifford you also can get to sub-30 sec fire duration on the Montana with this, assuming you take BoS, Damage Control Mod 2, and fire duration flag ((((60×0.20)x0.15)x0.15)x0.15) = 29.48 sec burn timeRobert Crismon Correct, even more reason to take legendary moduleHindenburg legendary weak? So far, I heard or seen nothing about that. Thats B/c you are replacing the mod that all ready gives you 15% so you only net 10%You should feel the need to make your own choices about Legendary Modules, like the rest of us … they are not true upgrades, just trade offs.I feel like most of them are sidegrades, but to play optimally in most situations some will hamper your performance compared to the regular choices. if you a front liner where enemy can pop up at any direction this mod is big no no.minotaur is a 100% no. This is a comprehensive guide on all the World of Warships legendary modules. Give me your opinion.
You give up the reload and whilr 4.8 second reload on 203mm guns is great, 5.5 isn’t exactly a slow reload.Jesus. My main ship for CBs is the Hindy, and with the legendary upgrade, my commander just tells me “Hold that flank while we push the other one.”, and I always do because this upgrade is so good.
This is a comprehensive guide on all the World of Warships legendary modules. (Negative)Citadel healing up to 66% of damage taken (Positive)Non-citadel healing up to 100% (Positive) (Now this is a superheal, at the cost of reload or range)+8% Main Battery range (Bias with a further reach) (Positive)-7% Main Battery dispersion (bias, with even more bias accuracy) (Positive)+10% Concealment (This much bias can't be ignored) (Negative)-10% time to accelerate to full speed (Not quite UK accel) (Positive)-10% rudder shift time (Deja Vu intensifies!) This is a list of all the [Legendary] (aka orange) items in the game and generally where they come from or how to obtain them. So as I make my way up the steep ladder to Legendary, I noticed that doing Athena quests seems a tad dull for going through so much blood, sweat, and tears as you do to reach them. Add a system to put points of some sort towards… Secondly I still stand by my first statement that these thoughts on legendary modules sound primarily wrong and that people should seek advice from other sources as well as this video.
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wows legendary modules list