It's not being used as much now because it's no longer new, and people like new stuff, like the Miradorn Raider, which is superior to the temporal in some ways, less in others. GFTK should make CRF the better choice here skin don't that extends the duration. Star Trek Online Wiki is a Fandom Gaming Community. Remember to click "reply" and name your build or if your only here to comment on a build - please use the quick reply button. The site may not work properly if you don't If you do not update your browser, we suggest you visit Press J to jump to the feed. If APO I vs APO III... For beams, a no-brainer. It's made for Raider play - decloak at rear, hit them with everything, bug out if it didn't go as planned.Since we're building for Raider play, I'd favour the HY over Spread. Experimental Hyperexcited Ion Stream Projector Mk X The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (0.88 for the Ouroboros Temporal Raider), and then multiplied by the scaling multiplier below at each level. Your energy torp will take a hit, yes, but the Terran weapon should make up for that and more.I would drop the Tachyo and Crystalline consoles, and give consideration to taking the Tactical System Stabilizer and one other 31st Century console to get the 2-piece - the threat console will probably get you killed, the Anchor is a safer choice. Advice on Boff & Doffs is welcome , any other suggestion are also welcome . Other consoles from this set can be equipped for set bonuses and additional abilities. It's a very fun ship. thats why i havent slotted any of those traits.I´ll give that boff setup a shot , and i´d like to start using those Temporal abilities more.And yes , the crystalinne torp fires a salvo with Torpedo spread.Something elso i should´ve meantioned is that the 2 tac officers are SRO´si probably will also make a meta build , but ill need time to get the rep cannons and tac consolesAft Weapons | Fleet AP Turret [CrtD] [Dmg]x3 | | Kinetic cutting beam Mk XIV VR | | 3 | | 4 | Deflector | Delta rep | Secondary Deflector | none | Impulse Engines | delta rep | Warp Core | delta rep | Shields | delta rep | Devices | 1Red matter capacitor | | 2 Subspace field modulator | | 3 | | 4 | | 5 | Engineering Consoles | 1Tachyokinetic converter MK XIV EPIC | | 2Plamonic leech | | 3Bioneural infusion circuits MK XIV EPIC | | 4 | | 5 | Science Consoles | 1Crystalinne adsorpion matrix | | 2Protomatter field projector | Dont own samsar | 3Polymorphic probe array | | 4 | | 5 | Tactical Consoles | 1AP locator VR | | AP locator VR | | AP locator VR | | AP locator EPIC | | 5 Assimilated module Mk XIV EPIC | Hangar | 1 | | 2 |New comments cannot be posted and votes cannot be castA Subreddit dedicated to Mechanics and how to apply them to Builds for the MMO Star Trek Online. Look at the sliding scale of traits in the internal wiki - find the balance between DPS and survivability that best fits you.The above is a risky setup - it's relying on DEM and Marion to give you a decent strike from cloak, and while it uses a solid combo of Temporal abilities (pin a group and build Entropy, before spreading the Entropy and dishing out a stack of damage) it's at the cost of running a sustained engagement. You could drop the PPA in favour of moving up the Assimilated console, giving you another Locator - that might be a change that'll need a few parses for safety (or maybe the Damage Calculator can give you the fast answer).For traits, Nukara is the most conspicuously absent. ... Temporal Raider: Chronos-class Temporal Dreadnought Cruiser: Other Tier 6 Cross-Faction Temporal Starships Husnock Warship: Sphere Builder Edoulg-class Science Vessel: Sphere Builder Denuos-class Dreadnought Carrier: Related starships [edit | edit source] These ships do not possess the Temporal Reconstruction ability, but are … As well There is a +50% shot increase for an effective 1.65x modifier, which I can say right now is going to be the best option for a single target story cannons (65% final is ridiculous).Edit: Sidenote; APB should suffice for an attack pattern cycle here since the ship is inherently very quick already, and probably won't need the semi-ok speed/turn boost from APO, and APD would be overkill on attack patterns (which is a pattern only really useful if you get hit many many many times; for damage anyway).I´d like to make a theme build , so using AP (and because i was hoping to spare some Dilithium for the next phoenix prize pack special (to buy upgrades, i have multiple toons. Constantly maintained DPS-builds: Most builds are based on a tactical captain, but they would be build in the same way for the other careers.
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sto temporal raider build